Procedural Planets

Unreal Engine 4 procedural planets

Procedural generation of spherical heightmaps

Noise algorithms based on Perlin noise

Unreal shaders based on 3D height

UE4 - Fractal noise - shaders


Personal project

Learn procedural generation of spherical geometries, improvement on ProcGen algorithm and multithreading. Study UE4 shaders based on 3D heightmaps